DynObstruction2D
Description
A 2D physics-based environment where the goal is to place a target block onto a target surface using a two-fingered robot with PyMunk physics simulation. The block must be completely on the surface. The target surface may be initially obstructed.
The robot has a movable circular base and an extendable arm with gripper fingers. Objects can be grasped and released through gripper actions. All objects follow realistic physics including gravity, friction, and collisions.
Each object includes physics properties like mass, moment of inertia (for dynamic objects), and color information for rendering.
Variants
This environment has 4 variant(s).
References
This is a dynamic version of Obstruction2D.